Fun with in-engine color grading
Quite some time ago, Ignacio put some color grading features into the engine, so that you could tell the postprocessor to tweak colors in particular ways. For a while these features were very experimental; we just had them on a debug menu and there wasn’t a way to save the … Continue reading Fun with in-engine color grading
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed