{"id":1563,"date":"2012-03-27T15:33:46","date_gmt":"2012-03-27T22:33:46","guid":{"rendered":"http:\/\/the-witness.net\/news\/?p=1563"},"modified":"2012-03-27T15:51:38","modified_gmt":"2012-03-27T22:51:38","slug":"post-gdc-update","status":"publish","type":"post","link":"http:\/\/the-witness.net\/news\/2012\/03\/post-gdc-update\/","title":{"rendered":"Post-GDC update"},"content":{"rendered":"<p>We brought The Witness to the Game Developers Conference and had the game playable privately in a hotel room to select members of the press.<\/p>\n<p>We had to do a lot of work to get the game back into playable condition; a lot of things had been broken since the press tour last August \/ September.  (When you are making sweeping changes to a big and complicated game world, it is pretty easy for things to get bent out of shape).  So the GDC served as a good internal deadline to have the game banged back into shape.<\/p>\n<p>I didn't expect a lot of press coverage to come out of this, because at the GDC there's just a lot of stuff going on, a lot of things for people to pay attention to and write about.  So I had been doing this mostly as an opportunity to keep the press up-to-date with the game, see how it is evolving graphically, etc.  But, to my surprise, we got a lot of coverage.  Here are links to what people are saying about the game lately:<\/p>\n<p>First, a <a href=\"http:\/\/www.gamespot.com\/events\/gdc-2012\/video.html?sid=6365133\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.gamespot.com\/events\/gdc-2012\/video.html?sid=6365133', 'video interview on Gamespot']);\" >video interview on Gamespot<\/a> (excerpted; we probably talked for 45 minutes or an hour).<\/p>\n<p>Kirk Hamilton at Kotaku finds <a href=\"http:\/\/kotaku.com\/5893336\/jonathan-blows-the-witness-is-an-exercise-in-symphonic-game-design\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/kotaku.com\/5893336\/jonathan-blows-the-witness-is-an-exercise-in-symphonic-game-design', 'a musical treatment for The Witness\\' game design philosophy']);\" >a musical treatment for The Witness' game design philosophy<\/a>.<\/p>\n<p>Ben Kuchera at the Penny Arcade Report, with <a href=\"http:\/\/penny-arcade.com\/report\/editorial-article\/steam-vs.-xbox-live-arcade-jonathan-blow-explains-why-microsoft-is-aiming-a\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/penny-arcade.com\/report\/editorial-article\/steam-vs.-xbox-live-arcade-jonathan-blow-explains-why-microsoft-is-aiming-a', 'a piece about online distribution channels']);\" >a piece about online distribution channels<\/a>, and <a href=\"http:\/\/penny-arcade.com\/report\/editorial-article\/jonathan-is-betting-2.5-million-youll-like-the-witness-as-much-as-braid\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/penny-arcade.com\/report\/editorial-article\/jonathan-is-betting-2.5-million-youll-like-the-witness-as-much-as-braid', 'another biz-focused one']);\" >another biz-focused one<\/a>.<\/p>\n<p>Ben Gilbert at Joystiq, with <a href=\"http:\/\/www.joystiq.com\/2012\/03\/14\/the-witness-cares-about-you-more-than-you-know\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.joystiq.com\/2012\/03\/14\/the-witness-cares-about-you-more-than-you-know', 'a design-oriented posting']);\" >a design-oriented posting<\/a> and also <a href=\"http:\/\/www.joystiq.com\/2012\/03\/12\/the-witness-is-jon-blows-second-shot-at-all-or-nothing\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.joystiq.com\/2012\/03\/12\/the-witness-is-jon-blows-second-shot-at-all-or-nothing', 'a more biz-like one']);\" >a more biz-like one<\/a>.<\/p>\n<p>Alex Rubens from G4 with <a href=\"http:\/\/www.g4tv.com\/games\/xbox-360\/65972\/the-witness\/articles\/76862\/the-witness-preview-how-to-unbraid-modern-game-design\" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.g4tv.com\/games\/xbox-360\/65972\/the-witness\/articles\/76862\/the-witness-preview-how-to-unbraid-modern-game-design', 'an overall preview of the game']);\" >an overall preview of the game<\/a>.<\/p>\n<p>Daniel Starkey of Destructoid, <a href=\"http:\/\/www.destructoid.com\/gdc-witnessing-jonathan-blow-s-the-witness-223458.phtml \" onclick=\"_gaq.push(['_trackEvent', 'outbound-article', 'http:\/\/www.destructoid.com\/gdc-witnessing-jonathan-blow-s-the-witness-223458.phtml ', 'with a preview as well']);\" >with a preview as well<\/a>.<\/p>\n<p>As you can see from the write-ups, people seemed to really dig the game.  So that is all good.<\/p>\n<p>Keep in mind that, because I am known for my previous game and and the reporters are there talking directly to me, the tone that tends to get adopted in these write-ups makes it sound as though I were making the game myself.  That's not the case; there's a good-sized team of very talented people building the game!  (This reminds me that we need to update the About page to list everyone who is currently working on the project.)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We brought The Witness to the Game Developers Conference and had the game playable privately in a hotel room to select members of the press. We had to do a lot of work to get the game back into playable condition; a lot of things had been broken since the \u2026<\/p>\n<p class=\"continue-reading-button\"> <a class=\"continue-reading-link\" href=\"http:\/\/the-witness.net\/news\/2012\/03\/post-gdc-update\/\">Continue reading<i class=\"crycon-right-dir\"><\/i><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[4],"tags":[],"_links":{"self":[{"href":"http:\/\/the-witness.net\/news\/wp-json\/wp\/v2\/posts\/1563"}],"collection":[{"href":"http:\/\/the-witness.net\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/the-witness.net\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/the-witness.net\/news\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/the-witness.net\/news\/wp-json\/wp\/v2\/comments?post=1563"}],"version-history":[{"count":4,"href":"http:\/\/the-witness.net\/news\/wp-json\/wp\/v2\/posts\/1563\/revisions"}],"predecessor-version":[{"id":1567,"href":"http:\/\/the-witness.net\/news\/wp-json\/wp\/v2\/posts\/1563\/revisions\/1567"}],"wp:attachment":[{"href":"http:\/\/the-witness.net\/news\/wp-json\/wp\/v2\/media?parent=1563"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/the-witness.net\/news\/wp-json\/wp\/v2\/categories?post=1563"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/the-witness.net\/news\/wp-json\/wp\/v2\/tags?post=1563"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}