first! another island snapshot! hey, you’re the designer. if you say that the lake and location move was important… it obviously is. it looks a little darker in this shot, but it keeps getting more and more interesting. i don’t understand why the island needs different elevation levels, but we’ll see why over time. now the “tutorial-house” is at the upper left edge of the island. i suppose you will end up making that part a little hill to have us decend towards the lake like in the video. and now you have a little… forgot what you call that… long, thin path at the lower right, maybe this setup is also temporary to feel the gameplay… i just wish you good luck in doing everything you want in this game. i can’t wait for the next update
first! another island snapshot! hey, you’re the designer. if you say that the lake and location move was important… it obviously is. it looks a little darker in this shot, but it keeps getting more and more interesting. i don’t understand why the island needs different elevation levels, but we’ll see why over time. now the “tutorial-house” is at the upper left edge of the island. i suppose you will end up making that part a little hill to have us decend towards the lake like in the video. and now you have a little… forgot what you call that… long, thin path at the lower right, maybe this setup is also temporary to feel the gameplay… i just wish you good luck in doing everything you want in this game. i can’t wait for the next update
if you’re doing what I think you’re doing, in terms of perceiving the world in surprising ways, this is going to be a stunning game…