In the last few weeks we’ve been adding the final art touches to the island.
Now that we have all the content locked down, Deanna, one of the architects, is reviewing all the structures we created and make sure they are as correct as possible.
Even though they previously designed the buildings and we implemented them, there have been many revisions and tweaks for gameplay that caused deviations from the original concepts, and in some cases, we just had to make stuff up with the best of our knowledge without ever having the Architect Seal Of Approval™
Another type of issue is how two different surfaces meet. The more detailed the island gets, the more these stand out as incomplete. As an example, the way this wood structure connects with the floor:
Some of this work might seem minute but it really makes the whole environment feel more grounded, adding a lot to the experience!