Dear Esther is out.
[This message is crossposted from the Indie Fund blog.] Our gift to you, on this very special Valentine’s Day, is the worldwide release of the long-awaited game Dear Esther. If you haven’t heard of Dear Esther, watch this: (Or hey, watch the trailer even if you are quite familiar with …
Island Snapshot
The trailer for Dear Esther is out now.
Engine Tech: Concurrent world editing
Architecture in The Witness
My Screenshots folder
New game: Q.U.B.E. will be released on December 16th.
In addition to working on The Witness, I am a partner in the Indie Fund, a group of successful indies who finance imaginative indie games under developer-friendly terms. Our fund has been around for almost 2 years now, and I am happy to announce that our first funded game is …
Update!
I am working hard on puzzles right now. We’ve had figured out, for a while, the basic set of locations you can travel to on the island, and what the puzzles are in each. These locations were defined to varying degrees of specificity, though. Sometimes we know what the puzzles …
Designing to Reveal the Nature of the Universe
This talk was presented by Jonathan Blow and Marc ten Bosch at Indiecade on October 7, 2011. Any system of interactivity can of course be explored: If X happens, what are the consequences? What are all the ways in which pattern Y expresses itself, and to what do those expressions …