In the previous update I talked about how, despite the fact that The Witness is an "open-world" game, we are trying to make the environment as compact as possible.
Today I took a step in that direction by moving some areas around and compacting the island, changing its shape a bit:
Here's a shot from the other side of the island, where you can see that there is plenty of empty space left:
So-me of this will be filled with new gameplay, some will be removed or reshaped, etc, depending on how things evolve.
Here's a close-up of a new area; there's something going on there with a lot of wires, and stuff: