It is interesting to watch now; not with curiosity but instead familiarity.
Exactly what I felt too.
Thinking about it the devs most likely feel kind of the same, are they?
Compared to the other shots this one stands out, it’s epic as hell but the other ones had this air of bubbling mystery about them. Creeping camera tracks and showing just enough to pique curiosity…
This one is all in your face like ” here is the whole damn island, whee we’re flying!”
Still though, congrats on the launch and the teams success.
Your graphics look just awesome.
I couldn’t help but notice different LODs of trees and bushes popping up wherever I go on the island, even though my settings are on High.
Is there any way to make my trees look as nice an crisp as yours?
Especially when I look down from the mountain, all I see is some ugly lowpoly LODs all over the place…
I’ve been having a great time playing the Witness, thanks a lot! My computer needs some maintenance and I’m worried about losing my save files. I use the DRM free version, and is it enough if I just make a backup of the “The Witness/logs/” file? Or is there something else to backup? There’s nothing in the Roaming file on my computer (I believe because I didn’t go for the Steam option).
Thanks for your help,
Saves aren’t in the logs folder. They are in C:\users\(your username)\AppData\Roaming\The Witness.
If you back that up you should be fine.
Thanks for your help and for your time =)
Jonathan, this seems like a place to reach out to you. I would love to have a director’s cut walk-through that I can digest after I reach a level of satisfaction with my efforts in the game. (Some reviews have mentioned that it takes around 40 hours to reach two different senses of having completed the game.) What I want is a combination of making sure that I found every activity that you and your team wanted me to engage in, crossed with some commentary that describes both what you hoped I would learn from a given puzzle and what you hoped I would notice and enjoy from a given bit of scenery. This seems to me like an add-on that would be worth additional money.
When you have reached that level of satisfaction,i highly suggest you go watch the playthrough that Jonathan did with the guys at Giant Bomb. It seems that he doesn’t want to come out and say what he wants you to feel or take away from the game. He wants his art to speak for itself. They have some great conversations about the development of the game and will probably give you closer to what you’re looking for.
youtube spoiled the game for others
and the most pointless people are the one who are doing speedruns to this game.
ugh i feel sick.
Speedrunners are often those who get the most out of a game and appreciate it the most, don’t hate on them! :)
Love the game, but I hope you’re working hard at the motion sickness issues so many of us are having. Not playing it again until there’s a patch.
Probably unlikely that you’ll read this but something has been running through my head recently.
Not sure if you are familiar with Shane Carruth (of Primer pseudo fame)…but I have for some time seen a parallel in his filmmaking/narrative style and your games. I just found a copy of the (looong) screenplay of his unmade ‘A Topiary’ (and it’s a real shame that is is unlikely to ever be filmed.) Reading it has only solidified the connections for me. He tells stories as though they are massive puzzles.
Without spoiling too much of A Topiary, the first section actually plays out just like a real-life sequence of the ‘aha’ moments you’ve been advocating in the Witness. In fact in this case the a-ha’s are layered, as we see characters having their own moments, while we as the viewer(reader) have our own moments by connecting the dots of what we are being shown. With a script you can go back and forth over things as you read, but it’s clear that as a film, multiple viewings would be warranted to solidify an understanding of what’s going on.
All in all it just seems like an incredible piece of work (along with his other recent film, Upstream Color) that has a lot philosophically(pedagogically?) in common with The Witness. Just curious to see if you had any thoughts
I really want to play this game, I bought a PS4 recently and this game was one of the first I was hoping to try.
Sadly, it’s not available in Hong Kong. Are there any plans for a Hong Kong release, and if so when?
If I buy the game ‘unofficially’ from another country online and have the disc posted to me would that work? Is there any way, official or otherwise, that I can actually get this game in Asia?
We are trying to release the game in Asia but there seem to be some things standing in the way. We will release it there as soon as we can.
There is no disc version right now, it is only a download.
Hi jonathan, any news about a boxart release ? Thanks.
What box art?
Sorry i am french. When a physical version of The Witness will be released ?
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