*Edit: We found our animator! Job post changed to reflect our current needs*
We are looking for a senior character artist, full time or contract, who excels at both designing and modeling intriguing characters in any style, and can also help out with environment art if the need arises.
We would prefer applicants who are very comfortable making 3D games from white box to polished product, in Maya/Max and in-engine. If you apply, you should be someone who can work in interesting, creative styles, and have the imagination and self motivation to take an abstract mockup and turn it into something stunning and meaningful, while also paying close attention to gameplay limitations.
Good communication skills and the ability to take and incorporate critique is a must, a generally pleasant and chill nature is a plus.
We would prefer someone who is based around San Francisco and can work in the office.
Please send portfolios to firstname.lastname@example.org