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The game is doing great on Steam …

… and this is just preorders, the game isn’t playable until tomorrow! Thanks to everyone who’s been following along on these forums, and everyone who’s been interested in the game generally! We’ll see what happens tomorrow!

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Jonathan Blow January 25, 2016 January 25, 2016Uncategorized 70

Pre-Order Widget Test

If this works we will put it on the front page pretty soon. This is for getting the game from the Humble Store.

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Jonathan Blow January 22, 2016 January 22, 2016Uncategorized 40

Price and Pre-Orders

A lot of people have been asking about the price, so: The price of the game on both Steam and PSN will be $39.99 / €36.99 / £29.99. A lot of people have been asking about preorders too. Preorders will go live on Steam and the Humble Store (and on …

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Jonathan Blow January 19, 2016 January 19, 2016Uncategorized 130

Whose voices are in The Witness?

We’re a couple of weeks away from our release date, and we’ve just finished recording the last of the voice acting, which means it’s a good time to tell you about the actors! The Witness deliberately riffs on several traditional elements of game design, and one of those elements is …

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Jonathan Blow January 11, 2016 January 14, 2016Uncategorized 35

Since making the previous blog post …

Arabic is fixed!

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Jonathan Blow December 23, 2015 December 23, 2015Uncategorized 51

Entering the Home Stretch

We’ve been averaging about a blog post a month — not by design, it just works out that way — which means if we stick to that pace, then in just one more posting, the launch of the game will be imminent. Well, I think we will post a little …

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Jonathan Blow December 22, 2015 December 23, 2015Development, Progress Shots 64

On Music, Sound Effects, Story

Music and Sound Effects Once in a while I get a question, from someone who really liked the music in Braid, what the soundtrack in The Witness is like. The answer to this question is that there isn’t one. There is (almost) no music in the game. This is not …

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Jonathan Blow November 19, 2015 November 19, 2015Announcements, Development 67

Architecture in Video Games

Deanna Van Buren, who worked with us designing the buildings for The Witness, has a blog posting on Gamasutra about video games seen through the eyes of an architect. You can read it here.

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Jonathan Blow October 13, 2015 October 13, 2015Uncategorized 12

New trailer and interviews!

Hey look! A new trailer! Here’s my update on the PlayStation Blog. Also, we have some interviews and previews of the game: Gamespot Ars Technica Polygon Wired PlayStation Blog The PlayStation Blogcast had a nice ten-minute discussion of the game.

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Jonathan Blow September 17, 2015 September 21, 2015Announcements 88

Workin’ on a new trailer.

This week we have been working on a new trailer that we hope to release before too long. It will not only show the game in a further state of visual development than the previous trailer (which is two and a half years old now — wow!), it’ll also show …

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Jonathan Blow September 5, 2015 September 5, 2015Progress Shots 62
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