Thinking about color

We’ve known for a long time that we wanted some kind of color grading to happen in the postprocessing for The Witness; recently we started thinking about what that should be. Shannon wanted to try having colored shadows, as painters often do. We considered different ways of doing this; the …

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Landscape color studies

Now that the gameplay is further along, we are starting to think more seriously about how the game is going to look. Shape and color are very important thematically; one idea that’s been floating around for a while is that different locations on the island would have very different color …

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