Jobs!

*Edit: We found our animator! Job post changed to reflect our current needs* We are looking for a senior character artist, full time or contract, who excels at both designing and modeling intriguing characters in any style, and can also help out with environment art if the need arises. We would …

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Bugs!

We are in full bug extermination mode. A few months ago, only a few of Jon’s friends were playing the game and checking for major problems, but now we have Francis as a game tester, and we have an other guy starting later this month as a tester too. With someone testing …

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Witness in Limbo

We have this depth mode in the editor, that I’ve never really used for anything other than taking neat screenshots for fun. It’s been a while since the last post, so I thought it might be cool to share some. It’s difficult to find interesting new screenshots to share lately, since …

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Sculpture

As some of you may have noticed in old screenshots, we had a few placeholder statues around the island. I designed these when I joined the project almost four years ago, and a while back Luis sculpted a couple of nice final ones. However, as we were finalizing some areas, we …

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Thekla!

Last Sunday morning was exceptionally beautiful and sunny, and so I decided to spend the day reorganizing the office. When we moved in two years ago, we just pulled things out of the moving boxes and shoved them here and there so we could get to work as quickly as possible, …

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